Sila
Sila is a young Bar People Bar Towering, massively built, and engineered for high-load work and vertical terrain, the Bar are the strength line. girl of about twelve winters, daughter of Mara Yara Character Mara Yara Mara Yara is the chief of the Yara clan on the island of Baramma, a towering Bar of fifty-eight winters with iron-gray hair worn loose, a long silvered beard, and the unhurried..., the chief of Yara Village Place Yara Village The centre village of the Free Clans on Baramma, a vertical settlement grown into the dense fern forest and the canopy above it: a forest that learned to speak. on the forested island of Baramma Place Baramma The great jungle island east of Tarkdaara, separated from the mainland by the Bram Sea and home to the Bar., growing up among her people in the forest canopy. Deep bronze-skinned with dark mottled spotting, jet-black unbound hair, and sharp conical horn-spikes along her shoulders, she moves barefoot and with the proprietary ease of someone who treats the forest as kin. She names the bridges and stones around her and argues with everything that stands still long enough.
Key traits
- Bar, female, twelve winters old, 153 cm; a young child by Bar standards with decades of growth ahead.
- Deep bronze skin with dark ochre-umber mottled patches on arms and shoulders; hazel-gold eyes with rust flecks.
- Jet-black hair long past the hip, unbound by principle; barefoot by habit and by choice.
- Daughter of Mara Yara, chief of the Yara clan; raised in the village and forest canopy of Baramma.
- Carries a bone-hilted knife and a foraging satchel; accompanies the village healer Alni Character Alni Alni is an elderly Bar woman of sixty-four winters who serves as healer and practical advisor in Yara Village, accompanying Sila on mapping expeditions and operating as the stea... on mapping expeditions to the surrounding ruins.
- Compulsively verbal, addresses objects and structures by name, defiant of her father's rules while fiercely loyal to him.